Template:Mercenary/Overview

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Mercenaries

Snail

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Mythium.png 20

Weak. Mainly used as a source of income.

Robo

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Mythium.png 40

Long-ranged. Wields a mini-flamethrower from afar.

Lizard

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Mythium.png 40

Long-ranged. Throws spears at its enemies from afar.

Dragon Turtle

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Mythium.png 40

Its hard shell makes it a great tank.

Brute

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Mythium.png 60

Mauls enemies, slowing their attack speed.

Fiend

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Mythium.png 60

Tanky, despite its thin limbs.

Hermit

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Mythium.png 80

Its strange seeds passively heal allies.

Dino

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Mythium.png 80

Not too smart, but very tanky.

Imp

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Mythium.png 100

Spawns an extra Imp when hired. Deals high damage.

Cannoneer

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Mythium.png 100

Her long-range cannon packs a punch.

Safety Mole

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Mythium.png 120

Safety first! Passively reduces incoming damage for nearby allies.

Drake

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Mythium.png 120

Though young, its fiery breath deals high damage.

Pack Leader

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Mythium.png 160

War drums passively boost the damage of allies.

Mimic

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Mythium.png 160

Deals high damage and gains gold on kill.

Witch

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Mythium.png 200

Summons an endless supply of Froggos.

Ogre

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Mythium.png 200

Every third attack, deals bonus damage. Refreshes when it gets a kill.

Ghost Knight

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Mythium.png 240

Takes reduced damage from all autoattacks (non-ability damage).

Four Eyes

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Mythium.png 240

Deals more damage the more it attacks the same target.

Centaur

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Mythium.png 280

High damage dealer. Cleaves up to 5 enemies.

Shaman

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Mythium.png 320

Boosts the damage and attack speed of nearby allies.

Siege Ram

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Mythium.png 320

Takes reduced damage from ranged units.

Needler

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Mythium.png 360

Sprays a trio of needles with each attack.

Kraken

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Mythium.png 400

Tanky. Grows stronger as the game progresses.