Learning & Tutorials
On the main page of Legion TD 2, one of the main menu options is "Learn". This section contains tutorials and resources for players to learn more about game mechanics and strategies. There are currently four sections: "Tutorials", "Top Games", "Codex", and "Sandbox."
Tutorial
The tutorials are interactive overviews of different game controls and mechanics. Some tutorials are "Required", meaning they must be completed before the player can proceed to Player vs. Player content. Others are optional. Topics include when and how to build Fighters, sending mercenaries, and generating gold via income. Tutorials generally award experience points (XP) for completion.
Top Games
"Top Games" refers to a collection of recent games featuring highly-ranked players. This feature can also be accessed through the Leaderboard. The games are sorted by row; the preview includes: Player rank, first fighter built, "Wave 10", Player name, Player's country, and "Game Rating."
Selecting a game will display additional information. As seen in the following example game from August 2022, the default display is of the overview. This includes statistics for all players at the time the game ended, such as the total value of their fighters, the number of Workers they built, and the average percent they leaked each wave.
The "Build" tab allows you to view players' builds and statistics for each wave of the game. It defaults to the final wave (in this case, Wave 13). It also displays what mercenaries they received, how much they leaked, and the current health of both kings.
The dropdown menu at the top right can be used to see the builds on other waves, including the starting wave.
The graphs default is the "Your Team Win Probability" option. This displays the percent likelihood that your team (or the team of the player whose game you are viewing) will win on any given wave. It is charted around a central 50% axis, as most games begin with 50-50 odds.
Other options include: "Your Team Win Probability" (selected), "Team Power Score Advantage", "Team Gold Advantage", "Team Net Worth", "Team King Upgrades", "Player Power Score", "Player Net Worth", "Player Fighter Value", "Player Workers", "Player Income", "Player Mythium Sent", and "Player Mythium Received." These are generally also plotted against wave number.
Codex
The "Codex" contains information on gameplay controls and mechanics. The specific subsections are: "Game Manual", "Units", "King", "Legion Spell, "Emojis", and "Debug Commands (Sandbox)". The Game Manual section includes information on controls and gameplay mechanics. The "Units" section provides up-to-date information on the stats and abilities of Fighters, Mercenaries, and Wave units. The "King" section provides similar information about the King. "Legion Spell" provides up-to-date information about all the possible spells available starting Wave 11. "Emojis" lists the different emojis available via the in-game chat. "Debug Commands (Sandbox)" provides text-based commands that change parameters in debug mode (e.g. when using the Sandbox, see below)
Sandbox
The Sandbox is a special single-player mode in which players can use debug commands. These commands can alter game parameters at will. This can include granting infinite gold, locking in specific fighters, or changing the current wave. The Codex has a list of possible commands; these commands can also be viewed by typing "-help" into the Sandbox chat. While this mode is active, and mercenaries hired by the player will attack the player's lane on the next wave. This mode is useful for testing builds.
By default, a Sandbox game begins with an hour-long build phase before Wave 1. The player also has 10,000 gold and 10,000 mythium (though only 2 workers and 3 income as usual). Clicking the "Ready" button spawns the wave and any mercenaries the player hired. From this point forward, waves will spawn as normal unless debug commands are used.