Mercenaries cost mythium and are used to attack your opponent. Mythium can be spent on mercenaries every wave or saved for multiple waves to unleash a larger attack.
Mercenaries attack your opponent whenever the next battle phase begins.
- Mercenaries hired during the build phase will attack your opponent as soon as the battle phase begins.
- Mercenaries hired during the battle phase will attack your opponent when the next wave's battle phase begins.
Each player attacks exactly one other player, depending on which lane you are in.
Weak. Mainly used as a source of income.
Long-ranged. Throws spears at its enemies from afar.
Its hard shell makes it a great tank.
Mauls enemies, slowing their attack speed.
Tanky, despite its thin limbs.
Its strange seeds passively heal allies.
Not too smart, but very tanky.
Spawns an extra Imp when hired. Deals high damage.
Her long-range cannon packs a punch.
Safety first! Passively reduces incoming damage for nearby allies.
Though young, its fiery breath deals high damage.
War drums passively boost the damage of allies.
Deals high damage and gains gold on kill.
Summons an endless supply of Froggos.
Every third attack, deals bonus damage. Refreshes when it gets a kill.
Takes reduced damage from all autoattacks (non-ability damage).
Deals more damage the more it attacks the same target.
High damage dealer. Cleaves up to 5 enemies.
Boosts the damage and attack speed of nearby allies.
Takes reduced damage from ranged units.
Tanky. Grows stronger as the game progresses.